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Theory

Rethinking principles


Children
  1. Becoming a Resident Toolbuilder
  2. Bottom Up Design
  3. Bricolage
  4. Conlanging Is UI Design
  5. Context Immersion
  6. Destroy Abstraction
  7. Downscoping as a skill (subprojecting)
  8. Dynamical Everything
  9. Figma for X
  10. How do you create an interaction semantics?
  11. Hyper Observable
  12. IDE/Photoshop/DAW for X
  13. Materiality
  14. Metaballs as a UI paradigm
  15. Nobody Knows How To Write JavaScript
  16. On Juicing
  17. Overview Works
  18. Palantir for X
  19. Parallel Processing Is Extraordinarily Profound
  20. Puppetry
  21. Quick Capture Is Under-Explored
  22. The Virtues and Sorrows of Rapid Prototyping
  23. TikTok & Youtube as a means of platform growth
  24. Video Editing as Window Management
  25. Virtuality